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"Video Game Designer"
Job Description - Part 1 - Duties and Tasks

Basic Job Description:

Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Part 1
Duties / Tasks
Part 2
Activities
Part 3
Skills
Part 4
Abilities
Part 5
Knowledge

Job Duties and Tasks for: "Video Game Designer"

1) Provide test specifications to quality assurance staff.

2) Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

3) Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

4) Create gameplay test plans for internal and external test groups.

5) Provide feedback to designers and other colleagues regarding game design features.

6) Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

7) Write or supervise the writing of game text and dialogue.

8) Solicit, obtain, and integrate feedback from design and technical staff into original game design.

9) Provide feedback to production staff regarding technical game qualities or adherence to original design.

 

 

11) Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

12) Prepare and revise initial game sketches using two- and three-dimensional graphical design software.


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13) Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

14) Guide design discussions between development teams.

15) Devise missions, challenges, or puzzles to be encountered in game play.

16) Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

17) Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

18) Create gameplay prototypes for presentation to creative and technical staff and management.

19) Consult with multiple stakeholders to define requirements and implement online features.

20) Conduct regular design reviews throughout the game development process.

21) Collaborate with artists to achieve appropriate visual style.

22) Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

23) Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

24) Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

Job Description for "Video Game Designer" continued here...

Part 1
Duties / Tasks
Part 2
Activities
Part 3
Skills
Part 4
Abilities
Part 5
Knowledge



 

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Holland / RIASEC Career Code:  NA        SOC:  15-1199.11